directories-next
NOTE: This crate is a fork of once-abandoned directories
crate.
There is a low-level sister library, dirs-next.
Introduction
- a tiny mid-level library with a minimal API
- that provides the platform-specific, user-accessible locations
- for retrieving and storing configuration, cache and other data
- on Linux, Redox, Windows (≥ Vista), macOS and other platforms.
The library provides the location of these directories by leveraging the mechanisms defined by
- the XDG base directory and the XDG user directory specifications on Linux
- the Known Folder API on Windows
- the Standard Directories guidelines on macOS
Platforms
This library is written in Rust, and supports Linux, Redox, macOS and Windows. Other platforms are also supported; they use the Linux conventions.
Minimum Rust version policy
The minimal required version of Rust is 1.34.0
.
We may bump the Rust version in major and minor releases (x
/y
in x.y.z
).
Changing the Rust version will be written in the CHANGELOG.
Example
Library run by user Alice:
use ;
if let Some = from
if let Some = new
if let Some = new
Design Goals
- The directories-next library is designed to provide an accurate snapshot of the system's state at
the point of invocation of
BaseDirs::new
,UserDirs::new
orProjectDirs::from
. Subsequent changes to the state of the system are not reflected in values created prior to such a change. - This library does not create directories or check for their existence. The library only provides information on what the path to a certain directory should be. How this information is used is a decision that developers need to make based on the requirements of each individual application.
- This library is intentionally focused on providing information on user-writable directories only.
There is no discernible benefit in returning a path that points to a user-level, writable
directory on one operating system, but a system-level, read-only directory on another, that would
outweigh the confusion and unexpected failures such an approach would cause.
executable_dir
is specified to provide the path to a user-writable directory for binaries. As such a directory only commonly exists on Linux, it returnsNone
on macOS and Windows.font_dir
is specified to provide the path to a user-writable directory for fonts. As such a directory only exists on Linux and macOS, it returnsNone
on Windows.runtime_dir
is specified to provide the path to a directory for non-essential runtime data. It is required that this directory is created when the user logs in, is only accessible by the user itself, is deleted when the user logs out, and supports all filesystem features of the operating system. As such a directory only commonly exists on Linux, it returnsNone
on macOS and Windows.
Features
BaseDirs
The intended use case for BaseDirs
is to query the paths of user-invisible standard directories
that have been defined according to the conventions of the operating system the library is running on.
If you want to compute the location of cache, config or data directories for your own application
or project, use ProjectDirs
instead.
Function name | Value on Linux | Value on Windows | Value on macOS |
---|---|---|---|
home_dir |
$HOME |
{FOLDERID_Profile} |
$HOME |
cache_dir |
$XDG_CACHE_HOME or $HOME /.cache |
{FOLDERID_LocalAppData} |
$HOME /Library/Caches |
config_dir |
$XDG_CONFIG_HOME or $HOME /.config |
{FOLDERID_RoamingAppData} |
$HOME /Library/Application Support |
data_dir |
$XDG_DATA_HOME or $HOME /.local/share |
{FOLDERID_RoamingAppData} |
$HOME /Library/Application Support |
data_local_dir |
$XDG_DATA_HOME or $HOME /.local/share |
{FOLDERID_LocalAppData} |
$HOME /Library/Application Support |
executable_dir |
Some($XDG_BIN_HOME /../bin) or Some($XDG_DATA_HOME /../bin) or Some($HOME /.local/bin) |
None |
None |
runtime_dir |
Some($XDG_RUNTIME_DIR) or None |
None |
None |
UserDirs
The intended use case for UserDirs
is to query the paths of user-facing standard directories
that have been defined according to the conventions of the operating system the library is running on.
Function name | Value on Linux | Value on Windows | Value on macOS |
---|---|---|---|
home_dir |
$HOME |
{FOLDERID_Profile} |
$HOME |
audio_dir |
Some(XDG_MUSIC_DIR) or None |
Some({FOLDERID_Music}) |
Some($HOME /Music/) |
desktop_dir |
Some(XDG_DESKTOP_DIR) or None |
Some({FOLDERID_Desktop}) |
Some($HOME /Desktop/) |
document_dir |
Some(XDG_DOCUMENTS_DIR) or None |
Some({FOLDERID_Documents}) |
Some($HOME /Documents/) |
download_dir |
Some(XDG_DOWNLOAD_DIR) or None |
Some({FOLDERID_Downloads}) |
Some($HOME /Downloads/) |
font_dir |
Some($XDG_DATA_HOME /fonts/) or Some($HOME /.local/share/fonts/) |
None |
Some($HOME /Library/Fonts/) |
picture_dir |
Some(XDG_PICTURES_DIR) or None |
Some({FOLDERID_Pictures}) |
Some($HOME /Pictures/) |
public_dir |
Some(XDG_PUBLICSHARE_DIR) or None |
Some({FOLDERID_Public}) |
Some($HOME /Public/) |
template_dir |
Some(XDG_TEMPLATES_DIR) or None |
Some({FOLDERID_Templates}) |
None |
video_dir |
Some(XDG_VIDEOS_DIR) or None |
Some({FOLDERID_Videos}) |
Some($HOME /Movies/) |
ProjectDirs
The intended use case for ProjectDirs
is to compute the location of cache,
config or data directories for your own application or project,
which are derived from the standard directories.
Function name | Value on Linux | Value on Windows | Value on macOS |
---|---|---|---|
cache_dir |
$XDG_CACHE_HOME /<project_path> or $HOME /.cache/<project_path> |
{FOLDERID_LocalAppData} /<project_path> /cache |
$HOME /Library/Caches/<project_path> |
config_dir |
$XDG_CONFIG_HOME /<project_path> or $HOME /.config/<project_path> |
{FOLDERID_RoamingAppData} /<project_path> /config |
$HOME /Library/Application Support/<project_path> |
data_dir |
$XDG_DATA_HOME /<project_path> or $HOME /.local/share/<project_path> |
{FOLDERID_RoamingAppData} /<project_path> /data |
$HOME /Library/Application Support/<project_path> |
data_local_dir |
$XDG_DATA_HOME /<project_path> or $HOME /.local/share/<project_path> |
{FOLDERID_LocalAppData} /<project_path> /data |
$HOME /Library/Application Support/<project_path> |
runtime_dir |
Some($XDG_RUNTIME_DIR /_project_path_) |
None |
None |
The specific value of <project_path>
is computed by the
from
function and varies across operating systems. As an example, calling
from
results in the following values:
Value on Linux | Value on Windows | Value on macOS |
---|---|---|
"foobar-app" |
"Baz Corp/Foo Bar-App" |
"org.Baz-Corp.Foo-Bar-App" |
The ProjectDirs::from_path
function allows the creation of ProjectDirs
structs
directly from a PathBuf
value.
This argument is used verbatim and is not adapted to operating system standards.
The use of ProjectDirs::from_path
is strongly discouraged, as its results
will not follow operating system standards on at least two of three platforms.
Comparison
There are other crates in the Rust ecosystem that try similar or related things. Here is an overview of them, combined with ratings on properties that guided the design of this crate.
Please take this table with a grain of salt: a different crate might very well be more suitable for your specific use case.
Library | Status | Lin | Mac | Win | Base | User | Proj | Conv |
---|---|---|---|---|---|---|---|---|
app_dirs |
Unmaintained | ✔ | ✔ | ✔ | 🞈 | ✖ | ✔ | ✖ |
app_dirs2 |
Maintained | ✔ | ✔ | ✔ | 🞈 | ✖ | ✔ | ✖ |
dirs-next |
Developed | ✔ | ✔ | ✔ | ✔ | ✔ | ✖ | ✔ |
directories-next | Developed | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
s_app_dir |
Unmaintained? | ✔ | ✖ | 🞈 | ✖ | ✖ | 🞈 | ✖ |
standard_paths |
Maintained | ✔ | ✖ | ✔ | ✔ | ✔ | ✔ | ✖ |
xdg |
Maintained | ✔ | ✖ | ✖ | ✔ | ✖ | ✔ | 🞈 |
xdg-basedir |
Unmaintained? | ✔ | ✖ | ✖ | ✔ | ✖ | ✖ | 🞈 |
xdg-rs |
Obsolete | ✔ | ✖ | ✖ | ✔ | ✖ | ✖ | 🞈 |
- Lin: Linux support
- Mac: macOS support
- Win: Windows support
- Base: Supports generic base directories
- User: Supports user directories
- Proj: Supports project-specific base directories
- Conv: Follows naming conventions of the operating system it runs on
Build
It's possible to cross-compile this library if the necessary toolchains are installed with rustup. This is helpful to ensure a change has not broken compilation on a different platform.
The following commands will build this library on Linux, macOS and Windows:
cargo build --target=x86_64-unknown-linux-gnu
cargo build --target=x86_64-pc-windows-gnu
cargo build --target=x86_64-apple-darwin
cargo build --target=x86_64-unknown-redox
License
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.